


Now if the player's Melee combat skill is 3, then the Damage Potential is So, if the PC, who has a Melee combat Feat of 5, uses a Knife which has a Melee Combat Requirement of 4, Lethality of 7, and Base Damage of 3, then the Damage Potential is Whenever there is a hit, the damage is then calculated in the following manner –ĭamage Potential = Base Damage X (Lethality + Feat Adjustment) Base Damage- This is the minimum amount of damage that the weapon can cause.
